This module was originally used for the final round of the official Advanced Dungeons & Dragons Tournament at Gen Con XIII and is the culmination of four related tournament modules. But can they do it before everything is destroyed by the dreaded Earth Dragon? The hardy adventurers must find a way out, with only their wits and courage to help them. Trapped in the dungeons of the Slave Lords! Ī4 In the Dungeons of the Slave Lords (1e) But hurry! Your must move quickly before the slavers recover from your previous forays and attack! This module was originally used for the official Advanced Dungeons & Dragons. Spurred on by your past success, you now seek the heart of the slaver conspiracy. Into the Drachensgrab Mountains! Hot on the trail of the marauding slavers, you and your fellow adventurers plunge deep into hostile hills. Ī3 Assault on the Aerie of the Slave Lords (1e) Then its bone-box opens, drivens by ancient pistons, and it begins. Toss it into the air, and ask it questions: What is Ecstasy? Do fiends patrol the Outlands? The floating skull slicks softly, scouring its enchanted vaults for the answers. You've never seen a skull like this one, cutter - it's made of a silvery metal, with rainbow hues cascading over its shiny surface.
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